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Tuesday, February 26, 2013

Mo Work

Putting Teimanin Asagi Climax Action on hold. Sorry to disappoint those of you who were looking forward, but i've encountered an out-of-sync audio problem when importing the video to VirtualDub. I'll have something else up in place in the next couple days.

Going back to rework my Akiko SWF set to reflect the recently released Ultra Edition. Jellyfish changed a lot more than i had originally thought, and by a lot, i mean the most subtle changes you wouldn't notice without a side-by-side comparison.

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6 comments:

  1. Awesome. It's a shame that they didn't do more scenes for Akiko. Will you be doing sets for the other two as well (if there's anything new at all for that matter)?

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  2. I'm thinking about it, but it would take a tremendous amount of effort to do a voiced audio swf set.

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  3. Sorry when you upload the video rip of akiko

    PS: forgive the bad English use google translator

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  4. OMG…. I just fell upon your uploads of Akiko and I am SO glad I did. Talk about finding a diamond in the rough!! It's nice to have a set of all the pictures as well as the sounds! I do have a question though, where exactly did you get the sounds of Akiko during her H-scenes? I mean, there are some I hear that I do not remember hearing her make during the game (and I definitely wish it WAS used!!). I'm talking about the ones where it is showing her reaching climax or times where it was getting more intense. Was this in game? If not, I really REALLY hope that the maker could remake ANOTHER edition of that scene with more updates, or perhaps a second scene with Akiko in the bedroom. But enough talk, I will wait for your reply :). THANKS AGAIN FOR your AMAZING WORK!!!

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    Replies
    1. Sorry i didn't notice your message your here. It's a lot more convenient typing here than in the shoutbox. All the gnarly sound effects and voice over were taken from other hentai games. Of course i prefer to use the original voice whenever possible, but if i don't like it then i'll find something more suitable. The amount of audio editing for these CG FX rips are a nightmare concerning whatever voice samples i use. It's never a simple copy and paste. Nope, i have to make sure they flow correctly with the scene, and that's always the hardest part. How'd you find my blog btw?

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